package cate.game.play.config.scene;

import cate.common.table.fight.scene.row.FightSceneRow;

public class SceneCfg {

	public int id;

	public FightSceneRow row;

	public SceneCfg init(FightSceneRow row) {
		this.id = row.id;
		this.row = row;
		return this;
	}
}
